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Gemcraft labyrinth walls
Gemcraft labyrinth walls











And I'd advise you to replay M7 and L7 (both IIRC have red available) on 5.33, with a single grade 5 red to do the killing, but as soon as it will stop one-hit monsters, unlock lime and make a grade 5 or 6 red-lime to wipe the floor with monsters. Use both banishment settings and none others if you're stuck on a level. The rest split evenly between focus and replenish.

gemcraft labyrinth walls

If your gem will have red inside, get red mastery. Max forge, construction, flexibility and put as much points as you can into recharge and wild gem. :) Basically you should use 1 tower with a wild gem and 1 amp with a grade 2 gem of correct color, and walls to shape the level. I can't tell anything really clever as I'm yet far from this point.

gemcraft labyrinth walls

I'm yet haven't reached J4 and I'm more than level 60. Basically you should use 1 tower with a wild gem and 1 amp with a grade 2 gem of correct color, and walls to shape the level. Or maybe that you don't assume the person can put more skillpoints in them because of them having low level?\r\n\r\nIn fact, one would always have a good deal if he'd set maximum wave number available, unless there would be giants with swarm wave right after in those extra waves. Also why are you emphasizing on focus skill this early? One is better to first max out forge and construction.

GEMCRAFT LABYRINTH WALLS HOW TO

so you are trying to make a walkthrough describing how to build on each and every level? I think you shouldn't, by the way one can do G13 initially with a single G2 green gem set at random target, and after you get enough mana, build a G2 dual for an amulet, and drop a gembomb at wave 5-6 just for another amulet and a tad of summon multiplier. In fact, one would always have a good deal if he'd set maximum wave number available, unless there would be giants with swarm wave right after in those extra waves.

gemcraft labyrinth walls

Or maybe that you don't assume the person can put more skillpoints in them because of them having low level? So you are trying to make a walkthrough describing how to build on each and every level? I think you shouldn't, by the way one can do G13 initially with a single G2 green gem set at random target, and after you get enough mana, build a G2 dual for an amulet, and drop a gembomb at wave 5-6 just for another amulet and a tad of summon multiplier.











Gemcraft labyrinth walls